AI Insights · Timothy · October 2022
Top 5 Season Pass Games on iOS in Mexico Q3 2022
Explore the performance metrics of the top 5 season pass games on iOS in Mexico during Q3 2022, covering weekly downloads, revenue, and active users.
In the third quarter of 2022, the performance of the top 5 season pass games on iOS in Mexico showcased varied trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance based on data from Sensor Tower.
Stumble Guys from Scopely, Inc. saw a peak in weekly revenue at around $57K in the first week of August, with fluctuations throughout the quarter, ending with approximately $41.6K. Weekly downloads reached their highest at 114.7K in mid-July and then tapered off to around 40.4K by the end of September. The game maintained a strong weekly active user base, peaking at 467.1K in mid-July and settling at about 379K by the end of the quarter.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED experienced significant revenue spikes, notably peaking at approximately $303.6K in the week of August 22. Weekly downloads remained relatively stable, fluctuating between 31K to 26K. The game’s weekly active users peaked at over 1.3M in mid-July, maintaining strong engagement throughout the quarter.
Subway Surfers from Sybo Games ApS had consistent revenue trends with minor peaks and troughs, reaching a high of around $764 in mid-August. Downloads peaked at 34.4K in early July, gradually decreasing to about 21.5K by the end of September. The game consistently engaged a substantial number of active users, peaking at over 3.5M in late June and maintaining over 3.1M towards the end of the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. showed notable revenue peaks, particularly around early August with approximately $81.5K. Weekly downloads were stable, averaging around 23K, with minor fluctuations. The game had a steady active user base, peaking at around 288.9K in late August and showing a slight decline to approximately 250K by the end of September.
Candy Crush Saga from King demonstrated strong revenue performance, peaking at around $139K in mid-September. Weekly downloads were fairly consistent, peaking at 22.2K in early September and then decreasing to about 13.9K by the end of the month. The game maintained a stable active user base, peaking at around 215.6K in early August and ending the quarter with approximately 198.5K active users.
For more detailed insights and trends, visit Sensor Tower.